Shuffle
A partially randomised in-class grouping system for students to proactively meet and interact with each other.
Meeting new people could be hard and boring.
Shuffle is a freshing grouping system that aims to break awkwardness and raise real-time engagement level between students by using a smart badge and badge vending machine that relate students’ personal interests to the grouping mechanism.
Video demo of how Shuffle works (Created by teammate Scarlet Hu)
My Role
Brainstormed the design ideas with sketches to illustrate the ideas for primary users
Designed, conducted user research and summarized the findings
Iterated of design solutions based on the insights found from user interviews
Designed the procedures of usability test, conducted the user testing, and evaluated the results
User Research & Design Iteration
Primary Users: Undergraduate Students
Secondary Users: University Students at all levels
Our team conducted a pilot study on collecting students' opinions on their current in-class grouping experience by creating an online questionnaire with the following findings and pain points:
Students acknowledged the benefits of collaborative learning
Current randomisation grouping system is “boring and ineffective”
Students would like to meet new people but were lack of initiatives
The need for a more engaging in-class group integration strategy in the long-term
Ideation: Based on the findings from pilot study, we came up with our user persona and the initial design solution to address their pain points.
MVP: The solution was further iterated by conducting user interviews and evaluated with 2x2 feature pritorisation matrix in order to prioritize and implement the features
Pre-Launch: An on-site usability test with the physical prototype of MVP was run to test whether Shuffle meets users’ expectation of having an engaging and efficient in-class grouping experience
Results
Over 100 survery were answered by college students on a global scale, including but not limited to Britain, United States and China
Participants mentioned Shuffle “feels fun to touch” and the application of using a physical badge provides “a good amout of forcing but not forceful to have a natural conversation”
85% of the paritipants would like to use Shuffle when they need to group with other students in class